Flashback Fridays: Gold’s Gym: Cardio Workout

Gold's Gym TQ

It’s that time once again to go back in time in a little segment we like to call Flashback Fridays. For those of you who are unfamiliar with what’s going on here, please refer to previous articles for more information. Today we are going to take at something that kind of flew under the radar during the whole Wii Fit craze, and is more than likely a product that not too many people know about. The title that I am referring to is one of the better examples of how a workout video game should be made, Gold’s Gym: Cardio Workout.

About 5 years ago, Nintendo came out with a new workout program that encouraged the gamers of today to get off the couch and start exercising. It went by the name of Wii Fit, and included a strange peripheral called the balance board, which basically looked like a surfboard on wheels. Oddly enough, this device worked out pretty well, and people started showing interest in shedding pounds at home. A couple of years later, in an attempt to cash in on the success of this concept, Rocket Company and Ubisoft came out with their workout simulation game, a boxing simulator entitled Gold’s Gym: Cardio Workout. Not being able to get out much at the time, I decided to give it a shot, and needless to say, I was pleasantly surprised.

The concept here is pretty straightforward, you participate in a large amount of workout routines based around different types of boxing moves. Indicators move across the screen, and it’s up to you to move the Wii remote in a specific way in order to pull them off. Think of it like guitar hero, but with boxing gloves instead of guitar strings. As weird as that may sound, the end result is actually something that works out better than you might think, and can also tire players out very quickly as well.

My personal thoughts on this game can be summed up in two words, exhausting and fun. Everything about the game was done is such a simplistic and intuitive way that made it incredibly accessible for gamers of all ages, including myself, to play. The control scheme was unique, yet very effective, the number of different training programs  had a lot of variety to them, and the amount of different details the game gathered from each workout added a level of authenticity rarely seen in any other game like it at the time as well. All of these elements combined together created an experience which restored my faith in losing weight for awhile, but sadly, I just didn’t have the willpower to keep on going along with it.

Gold’s Gym: Cardio Workout will never win any awards in the industry, but is definitely proof positive that titles like this can successful if they are done right.

That concludes my story on Gold’s Gym: Cardio Workout, but if you have any fond memories of this game please feel free to share them with us in the comments below.

Here is a review of the game from one of my favorite people on youtube, the Wiiviewer, Enjoy!

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