Flashback Fridays: The Legend of Zelda: Ocarina of Time

It’s that time once again for for another installment of the blast from the past that we like to call Flashback Fridays. For those of you who are unfamiliar with what’s going on here, please refer to previous articles for more information. Today we are going to take a look at arguably the best game to ever hit the Nintendo 64. If you haven’t figured it out by now, the title I am referring to is a little gem which goes by the name of The Legend of Zelda: Ocarina of Time.

During the fall of 1998, Ocarina of Time, which is the fifth entry into the Legend of Zelda series, finally hit store shelves in North America. It was the first of its kind to feature 3D graphics, a new lock on system, and most importantly, have a storyline that includes a very unique aspect never before explored in an adventure such as this one, time travel.  The game became a commercial success worldwide, and is still one of the most talked about titles on any console to this very day. So, as you may have already expected, I had no other choice as a gamer but to check it out, and without question, the amount of money my parents invested into getting this for me paid off big time.

The setup here is not entirely of the ordinary, and involves a quest in which a powerful entity wishes to rule the world by collecting a powerful weapon, but surprise, surprise, a brave hero is going to make sure that this doesn’t happen. Ganondorf is up to no good once again, trying to get his hand on the Triforce, and Link has to prevent him from doing so or else the land of Hyrule will face certain doom. The gameplay centers around exploring dungeons, defeating monsters, solving puzzles, and collecting relics before Ganon has any chance of obtaining them. In theory the objectives seem pretty straightforward, but in practice, an intense of amount of patience and quick thinking will be required from players in order to get the job done.

My personal thoughts on this game are probably not that difficult to figure out, it is a blast. Each and every dungeon was extremely fun to navigate through, and each puzzle within them got more and more interesting as time went on. Toss in a fantastic musical score, solid control scheme, and challenging boss encounters, and you have the makings of a truly memorable title that truly showed off what the N64 was capable of. It is still the only entry in the series to this very day that I have actually played through from beginning to end, and thank god I did because something like this could not be passed up for any reason whatsoever.

The Legend of Zelda: Ocarina of Time is a classic adventure that anybody who is in love with going on quest should definitely consider checking out.

That concludes my story on The Legend of Zelda: Ocarina of Time,, but if you have any fond memories of this game please feel free to share them with us in the comments below.

Here is a gameplay video that I found for it, enjoy!