Flashback Fridays: Super Mario Galaxy

Super Mario Galaxy FF header

Welcome to another installment of Flashback Fridays. For those of you who are unfamiliar with what’s going on here, please refer to previous articles for more information. Today we are going to take a look at a game that set the standard for how 3D platformers should be made. The title that I am referring to was a prime example of just how fun an experience can be on Wii, Super Mario Galaxy.

Back in 2007, the Wii was still in its early days as far as killer first party titles are concerned. Nothing that was on the market at the time really appealed to any type of crowd other than casual gamers. As fun as Wii Sports was, there was still no killer app that truly showed off the potential of what this system was capable of. Sure enough, towards the end of that year, Nintendo decided to give the people what they wanted by releasing Mario’s first adventure on this new console in the form of a little gem entitled Super Mario Galaxy. Upon release, people praised the game for all of the unique ideas it had, and it ended up becoming one of the most critically acclaimed and best selling titles to ever release on a home video game console.

Anybody who is familiar with Mario’s previous adventures can immediately figure out what the setup is in this one. As expected, Princess Peach has been captured by the evil Bowser once again (surprise, surprise), and now it’s up to our favorite little plumber to rescue her. The gameplay centers around basic 3D platforming, but with an entirely new twist, gravity. So in addition to stomping on enemies’ heads, beating up bosses, etc., Mario must now traverse through levels in entirely different and exciting ways.  It could literally involve something as simple as hitting a switch to change the position of your character, to hitting a plant, and then climbing up a beanstalk upside down in order to make it to the next area, the possibilities are endless.

As far as my personal thoughts on the game go, what else can I say other than it’s fantastic. The art style is downright phenomenal, the musical score was definitely something to remember, and the control scheme was extremely intuitive, but also very easy to understand. Toss in some memorable boss encounters, a few new crazy suits to use, and some fun levels to traverse through, and you have what is arguably one of the most joyful experiences I’ve ever had on the Wii.

Super Mario Galaxy is a solid platformer with plenty of charm that anybody with a love for the franchise should definitely consider checking out.

That concludes my story on Super Mario Galaxy, but if you have any fond memories of this game please feel free to share them with us in the comments below.

Here is a gameplay video that I found for it, enjoy!

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