House Of The Dead Overkill: Extended Cut Review

Game: House of the Dead Overkill: Extended Cut
Genre: Rail Shooter
System: PS3 (Move)
Review By: Illmatic

House of the Dead has always been a guilty pleasure of mine. I remember when I first played House of the Dead at the arcade, and I was hooked within 10 minutes. Over the years I have always played the latest entry in the series, and surprisingly they have all been pretty good. When I first heard that House of the Dead: Overkill was going to be getting a facelift, I couldn’t have been happier. Now that it has finally been released, and I have invested quite a bit of time playing it, was it really worth the wait?

Fun Factor: At heart, HOTD: Overkill is a series of grindhouse films trapped inside the body of a video game which isn’t a bad thing, unless you can’t stand B-movies. Each level opens with a short trailer, letting you know whats going on. These trailers have the same feel of those low budget horror movies that were not so popular back in the 70’s and 80’s. Everything from cheesy voice acting to film scratches, its all here. These aspects alone make this game a must play, but there are other fun elements in the game that truly make this a special experience. To be fair, this review was done using the PS Move Sharp Shooter. I can’t even imagine playing this game with a standard controller.

Gameplay: Like any light-gun game, House of the Dead relies heavily on aiming, shooting, and a sharp eye for moving objects. Like all House of the Dead games, you are pitted in an area with plenty of undead walking around trying to take your life. It is up to you to rid the area of these undead bastards. Luckily, you have plenty of weapons, power ups, and critical shots to send those bastards to hell. The PS Move Sharp Shooter does an excellent job of tracking your aiming. There were only a few instances when the aiming was a little off, causing me to scream obscenities at the TV. The boss battles in House of the Dead are interesting, to say the least. They require a certain strategy, and no two boss battles utilize the same strategy. While the boss battles can be a little unfair and extremely hard at times, they are an excellent addition to the game. I think most players who have played any previous House of the Dead game in the past, may think that the gameplay in this offering is shallow, however, I can guarantee you that there is plenty to see here, now, and in the future.

Graphics: To be completely honest, I was totally not impressed with the graphics here. It looks, at best, like a polished PS2 game. Character models look very jaggy and are lacking the detail that most PS3 games are capable of. The environments aren’t terribly bad, but to be honest, the game moves so fast you probably won’t notice them. The overall tone of the game is very dark, which helps the game instill terror and fear into your unsuspecting mind.

Sound: The voice acting is definitely not top notch, but they weren’t going for this. The cheesy voice acting matches perfectly with the cheesy story lines found throughout the game. There is plenty of witty dialogue that will have you rolling for hours. I guess I should note that this game has A LOT of foul language. This shouldn’t bother anyone, but if you have young ones running around the house, you may want to pick up a different title.

Replayability: ALl in all, this game is a steal at $39.99. There is plently of unlockables for you to enjoy and even a Directors Cut mode when you finish the game. This game was a blast playing alone, and at some point, I will complete this game again cooperatively with another player. If you are looking for a game that you can drop in and out of every once in a while, this game will definitely scratch that itch. Even if you are looking for a game to spend a few hours in, this game satisfies that hunger as well.

Final Score: 4 out 5!

House of the Dead Overkill: Extended Cut
Developer: Headstrong Games
Publisher: SEGA
Metacritic: 75
MSRP: 39.95