Resident Evil: The Mercenaries 3D Review

Game: Resident Evil: The Mercenaries 3D
System: Nintendo 3DS
Review By: Illmatic

I want to start off by saying that Resident Evil has been one of my favorite video game franchises of all time. I still remember being introduced to the original Resident Evil way back in the day. When I heard they were remaking some of the Mercenaries levels from Resident Evil 4 & 5 I was a little worried. I wondered if Capcom could sell a full retail game based on mini-games from Resident Evil 4 & 5. After spending a considerate amount of time with Resident Evil: The Mercenaries 3D, I can honestly tell you, YES, Capcom can sell a retail game based on mini-games.

Gameplay: If you have ever played The Mercenaries in the last two Resident Evil games, then Resident Evil: The Mercenaries 3D plays exactly how you would imagine. If you have never played The Mercenaries, then allow me to explain. The Mercenaries is a survival mini-game that was put into Resident Evil 4 & 5. The basic concept is, you are thrown into a zombie filled map from the game with a gun and a time limit. Your mission, should you choose to accept it, is to clear out all of the zombies in the map within the time limit. For most levels, there will be little bonus timers that you can smash to give you some extra time in the map. Scattered throughout each map are ammo and healing items that you can pick up to replenish your health and ammo. During my gameplay I had to pick up almost all of the ammo that I could find. This was mostly due to me not switching weapons as often as I should have. Before each mission you can select a character and skill set. The skill sets in Resident Evil: The Mercenaries 3D aren’t that great. Most of the skills in the game give you an advantage while using a specific gun. However, there are some skills that are very helpful, such as “Fast Reload”. Each skill can be leveled up as well, up to a max of 3.

Graphics: The graphics in Resident Evil: The Mercenaries 3D are some of the best graphics that I have seen on the 3DS. The edges are smooth in most cases with very little “jaggies”. The level designs have been re-done for the 3DS and I can honestly say that they were re-done the proper way. When I first heard that this game was going to be released for the 3DS, I kind of had low expectations for the graphics department, I am glad Capcom proved me wrong.

3D: I am so happy that there is finally a game that uses the 3D in an appropriate way. Usually when I play 3DS games, I either get a headache or I get tired of the gimmicky use of 3D for that specific game. The same can’t be said with this game. I will admit, I still get a headache after 20 minutes or so, but at least the 3D is worth looking at.

Sound: For the most part, the sound is ok. To me, the voices sounded a little too low compared to the sound effects. Another thing I noticed was that the same sounds were used over and over, which in time got a little monotonous and boring. Repetitiveness aside, the sounds really do set the tone for a Resident Evil game.

Controls: Here is the section where I thought this game would really suffer. To my surprise, the game controls very, very, well. You move your character using the circular pad while the face buttons are reserved for various actions. The movement in this game is fluid and easy to learn very quickly. There were times however when the movement felt a little clunky, but tanky controls and Resident Evil go together like spaghetti and meatballs, so I’ll let that slide.

Wishes: I was really hoping that their would be some sort of story thrown in here. I wasn’t expecting Rudyard Kipling, but even the cheesiest of stories would have sufficed. I would also like to see a few more missions and new areas. Maybe they could have thrown in some re-done levels from Resident Evil and Resident Evil 2.

TQ Bottom Line: If you are looking for a fun game to pick up and play for a few minutes here and there, then this game will definitely feed your appetite. Im not saying this game doesn’t have lasting appeal, but due to the duration of each mission, this game is very easy to pick up and play a few rounds at a time. Overall, there is a lot of content on here to keep you busy for a while. There are unlockable characters, costumes, and weapons. Either way, if you are a fan of the Resident Evil series, or even if you are completely new to the series, I highly suggest picking up this title.

Fianl Score: 4.5 out of 5 Michelas!

Resident Evil: The Mercenaries 3D
Developer: Capcom
Publisher: Capcom
Metacritic: 66
MSRP: $39.99 via Gamestop Resident Evil: The Mercenaries 3D

  • Tried out a little bit of this at Pax East back in March, and was definitely happy with the control scheme, my only problem with the 3DS is the actual 3D aspect itself, for some games i just kept it off, and that’s what I did with this one.

  • Same here, most games I cant stand in 3D. I usually play the whole game with the 3D off all of the time. However, I did notice that RE: The Mercenaries 3D did try a little harder with how they handled the 3D, it actually looked good. This doesnt mean that I didnt turn the 3D off though 🙂