Some testers failed to grasp this concept and as a result more people–more importantly people who do not frequently play MMOs–have begun to question the entire game. If the game crashes, why should they play it? Why should they be forced to pay $14.99 a month to play a game? How can a gamer be sure they are spending money on a game that will be supported?
All these questions can be answered by using common sense. The game is currently crashing in beta state but not for every gamer. Several testers are able to stay connected to the beta so that means numerous variables may be hampering the connectivity. Relax…the beta is not closed yet. It still could be fixed.
It costs money to maintain servers with thousands of unique player content on it. Please consider that DLC, patches, and upgraded content added into the world cost money to produce. The $14.99 charge is warranted. All traditional MMO players understand this. Xbox Live charges for a reason and even higher-ups at PlayStation have acknowledged that PSN was costing them money…hence PSN+.
Sony and the people behind this game have clout when it comes to their respective fields. Chris Cao was a developer for the MMO affectionately known as “Evercrack” because people could not stop playing the game. In fact, Everquest is so popular, it has spawned 3 more MMO titles for the franchise. Mr. Cao will contribute his talents to DCUO as the Game Director.
DC Universe’s own award-winning Comic creator Jim Lee will be in charge of the creative direction. Along with him comes several of DC’s most talented content creators like JJ Kirby and Carlos D’Anda whose concept work inspired much of Batman: Arkham Asylum. Other notable DC staff involved will be DC Comic’s Chief Creative Officer Geoff John, Inker Oliver Nome, Cover Artist Michael Lopez, Penciler/Inker Eddie Nunez, and Penciler/Inker Livio Ramondelli.
Consider the fact that Sony Online Entertainment already produced big MMO franchises such as Everquest, Final Fantasy, Free Realms, The Matrix Online, Star Wars, Vanguard, and the first ever shooter MMO Planetside. All of these games had thriving communities. Even Sony’s worst MMO The Matrix Online lasted over four years before the servers were shut down.
So the question becomes why would Sony recruit so much world-renowned talent, a mega license like DC Comics, and put their name on a product that they plan to let fail?
They don’t. PC gamers already know this and a lot of them are willing to pay $200 for lifetime memberships to clarify that.
The truth is public perception has been damaged by the throngs of casual console gamers who have no clue what they are talking about. The penchant to elevate the negative aspects above history, facts, and obviously strong support for DC Universe Online is appalling. It is unprofessional and short-sighted for any blogger, gaming journalist, or person to belittle any property before an official review.