Monsters (Probably) Stole My Princess Review

Monsters (Probably) Stole My Princess developed by MediaTonic, is probably one of the easiest games to learn that I’ve gotten to play in a long time. Will the simplistic game-play be it’s downfall, and leave gamers craving more however?

Story: You play as a vampire named “The Duke” (who is instantly cooler than that has been Count whats-his-name), who wakes up to find his beloved princess missing. What other conclusion could one come to other than that the monsters that just moved in stole her. Without doing any real detective work (or calling the cops), the Duke sets off to kick some monster ass, and get his honey-pot back.

Gameplay: The game-play in M(P)SMP is amazingly simple; and there’s the rub – this game is addictive as hell. You start the level with some comical dialogue between the Duke, and the level’s monster. After that, the monster takes off straight up, and you give chase.

You jump from platform to platform and try to hit the monster three times before it crosses the finish line at the top of the board. If you manage that, you get to see your max combo, get some points, and get a medal to show how well you did. Wait, did I just write “combo”?

Yep, you read right – you achieve a combo by jumping from platform to platform, and not jumping on the same platform twice. You can move around on your current platform, but if you jump by accident and land on it again, you’re screwed for getting that giant combo. Bigger combo means bigger points, but it also serves another function.

Your combo determines the ending you get after hitting a monster for the third time: a mild, or nonexistent combo yields a simple pile driver to the level floor. If you get a middle-of-the-road combo, you fly at super speed before wiping out the monster. If you get a massive combo though, you fly up and out into space, before flying back at the monster and throttling the hell out of it.

Graphics: There’s not much to the graphics, however they are very crisp and colorful. They remind me of a Saturday morning cartoon from when I was a kid.

Sound: Like the graphics, there’s not much to say here. The sounds in the game are non-invasive enough, and don’t distract you from the addictive qualities of the game-play

Wishes: DLC for more levels! There’s only 5 levels right now, and it really leaves me salivating for more.

Final Thoughts The cheap price of Monsters, combined with the amazingly addictive game play makes this an EASY recommendation. If you don’t have this as a PSP Mini, or an XBLA Indie game, you have NO idea what you’re missing. Maybe the Duke should come and jump on your head until you buy it.

4 Michela out of 5 easy.

(4 Michelas? What does this mean?) 4 Michelas is like drinking 4 of your favorite drinks, you are feeling amazing and socializing with everybody in your group. You are at the peek of your buzz and only 1 michela away from Perfection.

Devloper: MediaTonic
Platforms: XBOX 360 Indie (reviewed), PSP Mini
MSRP: 240 Microsoft Points/$5.00