Monsters (Probably) Stole My Princess developed by MediaTonic, is probably one of the easiest games to learn that I’ve gotten to play in a long time. Will the simplistic game-play be it’s downfall, and leave gamers craving more however?
You jump from platform to platform and try to hit the monster three times before it crosses the finish line at the top of the board. If you manage that, you get to see your max combo, get some points, and get a medal to show how well you did. Wait, did I just write “combo”?
Yep, you read right – you achieve a combo by jumping from platform to platform, and not jumping on the same platform twice. You can move around on your current platform, but if you jump by accident and land on it again, you’re screwed for getting that giant combo. Bigger combo means bigger points, but it also serves another function.
Your combo determines the ending you get after hitting a monster for the third time: a mild, or nonexistent combo yields a simple pile driver to the level floor. If you get a middle-of-the-road combo, you fly at super speed before wiping out the monster. If you get a massive combo though, you fly up and out into space, before flying back at the monster and throttling the hell out of it.
4 Michela out of 5 easy.
(4 Michelas? What does this mean?) 4 Michelas is like drinking 4 of your favorite drinks, you are feeling amazing and socializing with everybody in your group. You are at the peek of your buzz and only 1 michela away from Perfection.
Platforms: XBOX 360 Indie (reviewed), PSP Mini
MSRP: 240 Microsoft Points/$5.00