Sometimes the anticipation level for a sequel could have a huge impact on how gamers feel, once they have played a sequel that should be as good or better than the original game. Sometimes the sequels just strait out suck! Below is a list of sequels that fell short this generation.
5. Crackdown 2
What the fuck happened? The original Crackdown was such a gem, a game that nobody really expected to be good, but surprised many. Crackdown’s addicting orb hunting and unique open world gameplay at the time, gave gamers an additional reason to make the PS2 to Xbox 360 jump.
Although Crackdown 2 brought back the addicting orb hunting and open world, and don’t get me wrong “the game is solid”, but also falls short; in story, bosses, but most importantly, revolution. Crackdown 2 didn’t bring anything unique to the table, the game feels empty. Thank God for the Orbs!
4. Lost Planet 2
The original Lost Planet wasn’t a perfect game, but it was still fun to play if you could stick with it, there could have been major improvements with its sequel but sadly it failed to deliver. To start out, none of the previous control issues were fixed, it still feels difficult to move, shoot, and drive the mechas that help you kill the bigger monsters. The environment feels unbalanced, with the level designs poorly executed. The co-op can have multiple drop-offs during sessions and you are only able to join someone’s game if your partner has completed the same missions you have completed.
The biggest problem with the game is that if you happened to reach the final boss on any particular mission and you fail, in most cases you would have to restart from the beginning and redo it all over again, it can be a pain in the butt, enough to put the controller down and not the touch the game again. Overall this sequel is awful and doesn’t even come close to the original.
3. F.E.A.R 2
“Scaryyyy!!”- NOT! When the first F.E.A.R came out, the resemblance of the little girl from the movie ‘The Ring’ and the little girl in FEAR really created this incredibly dark and anxious experience during the game. F.E.A.R really felt like you were in crazy dream that changed the temperature of your blood in the matter of seconds.
F.E.A.R 2 came out, and it felt like I was playing the iCarly game. F.E.A.R 2 attempted to bring back the unexpected paranormal attacks, but failed miserably. The game starts feeling like just an everyday shooter after a few hours. Perhaps FEAR games should come out along side some successful horror movies and use some of their ideas to make the game a true horrifying experience much like the first did.
2. Left 4 Dead 2
Money Money Money! Is the chant Valve might have had going when they started working on Left 4 Dead 2. Seriously, Left 4 Dead 2 did not introduced anything different or better with their sequel, Valve should have continued supporting the superior and original Left 4 Dead and waited till they had the true motivation, dedication and heart to release a sequel.
1. Bioshock 2
Bioshock surprised everyone with its original; gameplay style, interesting story and unique level design. When Bioshock 2 was released, the game failed to deliver what its predecessor had accomplished. Although it wasn’t a bad game by any means, the tweaks that were done were not needed. The hacking mechanics is revamped and the mini game is fun to play, it requires you to hit the needle in the right color, if you fail, you will get electrocuted, this can be annoying and difficult if you happen to be color blind *cough cough Filty*. If the colors were replaced with symbols instead of colors, it would make gamers happy.
The level design is still great, with enough places to explore and with tape recorders to search, but nothing new that trumps the original, an addition, annoyances such as; not being able to revisit the different levels that you were previously in, to upgrade stations or search for tapes really make the sequel feel like work.
Bioshock 2 could have been a better sequel but fell short from the original masterpiece that was ‘Bioshock’.