2005 was a great year for showing off unbelievable, never before seen video games that caught many by surprise. One of the games during E3 2005, was Killzone for the PS3, a remarkable gameplay video clip was played for many during the conference that changed the way we looked at games. Along came the Xbox 360 heavy hitter, “Gears of War”, putting the Xbox 360 on the map with it’s unique multiplayer/co-op and its impressive graphics. Then there was a title, by the name of Alan Wake. Alan Wake was first announced at E3 2005, when plans were to release it for the PC and the Xbox 360. In 2009, the developers of Alan Wake “Remedy Entertainment” threw the PC version out the window, and focused solely on the Xbox 360 version. Along the way, Remedy has implemented new ideas, threw out a few, accomplished tasks within the main task, and have kept themselves motivated throughout the game’s development. But how much pressure must the developing team be feeling in 2010, about 5 plus years after they announced Alan Wake?
On May 18 2010, we will find out, what a five plus year 360 game in development feels like. Alan Wake can easily prove what time and dedication can do for a video game and even stand next to games, such as Mass Effect 2, Uncharted 2, God of War III, Heavy Rain; triple A titles that have set the bar to never before seen levels. In order for Alan Wake to be successful and become the must buy game for even the PS3 and the Nintendo fan base, it has to be near perfect. Remedy Entertainment can easily put themselves back on the map, or easily shoot them selves out of the much advance video game world in 2010, where we eat our food through straws.
Check out some of the Alan Wake Trailers and Gameplay footage provided by Game Trailers.