Game sharing is one of the most important aspects of the PlayStation Network that sets it apart from many other consoles and even PCs. There’s no other gaming machine on this planet that offers this under appreciated ability. Over the last year, more gamers have begun to disparage Sony because PSN accounts are limited to only 5 consoles.
One blog even went so far to as to call Jack Tretton’s lauded words from Gamers’ Day in San Francisco on October 19, 2006 a “marketing failure.” At that time, the Vice President now turned CEO / President of SCEA said, “We want to get the game in as many hands as possible.”
Perhaps there is a communication error here but Mr. Tretton did not make it. Perhaps there was a misunderstanding of the User Agreement but whose fault is that really?
At what point does pragmatism come into the picture? You’ve heard the antiquated cliches…“you do the crime, you do the time” or perhaps “a chain is only as strong as it’s weakest link.” Yes…here is a new one that fits perfectly: “You are only as smart as you act.”
Many people are stuck in these situations because of broken consoles, friends selling their systems without deactivating accounts, or even account hacking. Regardless of the situation or the guesstimated meaning of the User Agreement, gamers ultimately have no one to blame except themselves.
If you are sharing your account with your friends, you should make sure each person is trustworthy. If your console breaks…fix it, then deactivate your account or play on. Don’t give your PSN information to anyone unless you personally know them and can hold them responsible for using your account.
Why not just create an account used specifically for game sharing? This way you prevent people for using your main account and protect yourself just in case one of your friends happens to be a fiend instead.
Remember…you are only as smart as you act so don’t point your finger at Sony and forget there are three pointing back at you. Doing so only magnifies your own—and perhaps this is a strong word—stupidity. But when gamers start blaming a company for limiting a licensed product to only you and four of your closest friends, stupidity qualifies as accurate.